Fluid Imaging for Graphics and Beyond
09:00 - 09:30
Fluid imaging has many significant applications in scientific and engineering fields such as combustion research, design of airplanes and underwater vehicles, and development of artificial heart valves. It has also been intensely studied in computer graphics. Since 3D unsteady flows and turbulence are very common in such domains, the main task of the fluid imaging is to allow probing the fluid motions over a range of length scales. In other words, the ultimate goal is to be able to obtain 3D dense measurements of the three components of the velocity vector, known as 3D-3C. Unfortunately, a dense reconstruction of all three components of the velocity field over the full 3D volume requires multiple cameras and remains elusive in practice. In this presentation I will summarize recent work at KAUST to develop a single-camera, full 3D fluid capture method.